Mariner Skills

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Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Skill Category Attunes Cooldown Range Source
 Blade Shield Buff 2 5s Self Level 1
 Thrust Melee 1 0.5s 4m Level 1
 Riposte Melee 2 10s 4m Level 1
 En Garde Buff 3 5s Self Level 1
 Advance Melee 3 7s 4m Level 2
 Step Back Buff 3 5s Self Level 3
 Lunge Melee 5 15s 4m Level 3
 Disengage Buff 5 20s Self Level 5
 Belly of Brine Cure 2 15s Self Level 6
 Flick Melee + Interrupt 2 20s 4m Level 8
 Re-centre Buff 20 15s Self Level 10
 Aggressive Strike Melee 2 15s 4m Level 12
 Salt Cure Melee + Corruption Removal 1 10s 4m Level 14
 Sea Legs CC removal 2 1m Self Level 18
 The North Wind Ranged + Buff 3 1m 15s 30m Level 25
 Shanty: Steady Fore Buff 2s Toggle Level 28
 Shanty: Steady Aft Buff 2s Toggle Level 28
 Toss a Bottle Heal 2 1m 25m Level 34
 Smoking Stones Tactical + AoE 4 1m 7.2m Level 40
 Sludge Pot Range + AoE 1 40s 25m Level 42
 Rummage Buff 2 1s Self Level 48
 Rummage: Salts Tactical + Stun 3 1m 30s 7.2 Level 48
 Rummage: Stone Ranged + Stun 1 50s 25 Level 48
 Rummage: Knife Ranged + DoT 2 1m 25 Level 48
 Rummage: Button Heal 5 2m Self Level 48
 Rummage: Scrap of Music Heal 3 2m Self Level 48

Tracery-enabled Skill

Skill Category Attunes Cooldown Range Source
 Fire Pot Ranged + DoT 1 40s 35m Fire Pot tracery Upgrades skill from  Sludge Pot

Travel Skills

Mariners have the ability to sail quickly to many locations while taking their entire fellowship with them.

Ability Lvl Requirement Port Location
 Sail to Tharbad 7 This skill is auto-bestowed to Mariners upon reaching Level 7. [54.3S, 40.2W]
 Sail to Celondim 7 This skill is auto-bestowed to Mariners upon reaching Level 7. [28.2S, 92.1W]
 Sail to Trader's Wharf 10 Neutral Standing with The League of the Axe [21.3S, 61.4W]
 Sail to Buckland 15 This skill is auto-bestowed to Mariners upon reaching Level 15. [31.9S, 62.8W]
 Sail to Tinnudir 35 This skill is auto-bestowed to Mariners upon reaching Level 35. [12.6S, 67.6W]
 Sail to Sûri-kylä 35 Acquaintance Standing with Lossoth of Forochel [19.5N, 72.0W]
 Sail to Lothlórien 60 This skill is auto-bestowed to Mariners upon reaching Level 60. [17.6S, 64.6W]
 Sail to the Mirk-eaves 60 Acquaintance Standing with Malledhrim [15.3S, 61.2W]
 Sail to the Brown Lands 65 Acquaintance Standing with The Riders of Stangard [31.0S, 52.0W]
 Sail to Snowbourn 70 Acquaintance Standing with Men of the Sutcrofts [60.5S, 61.3W]
 Sail to Dol Amroth 90 Acquaintance Standing with Dol Amroth [74.7S, 71.3W]
 Sail to after-battle Osgiliath 100 Friend Standing with Host of the West [63.0S, 6.5W]
 Sail to Lake-town 110 Acquaintance Standing with Men of Dale [17.2N, 28.1W]
 Sail to Dol Amroth 135 Acquaintance standing with The Renewal of Gondor [75.5S, 72.4W]
 Sail to Lond Cirion 135 Acquaintance standing with The Renewal of Gondor [69.0S, 88.8W]
 Sail to Pelargir 135 Acquaintance standing with The Renewal of Gondor [83.0S, 34.8W]
 Sail to Halrax 140 Neutral standing with Citizens of Umbar Baharbêl [9.7S, 126.8W]
 Sail to Jax Phanâl 140 Neutral standing with Citizens of Umbar Baharbêl [14.4S, 114.7W]
 Sail to Umbar 140 Neutral standing with Citizens of Umbar Baharbêl [18.5S, 100.7W]

The Shanty-caller

These skills are acquired by spending trait points in the Shanty-caller (blue) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Cooldown Source
 Dramatic Flourish Melee + Heal 4 4m 20s Set: Initial skill
 Motivating Song Heal + Buff 3 40m 1m Trait:  Motivating Melody
 The West Wind Buff 2 30m 2m Set:  The West Wind
 The South Wind Heal + Buff 2 30m 1m 15s Trait:  The South Wind
 Marked Foes Melee + AoE + Debuff 3 5.2m 15s Trait:  Bloodied Foes
 Call the Banners of War Heal + Buff 4 40m 1m 15s Set:  Banners of War
 Guided by the Stars Heal + Buff 5 40m 3m 55s Trait:  Guided by the Stars
 The Breaking of Thangorodrim Tactical + Heal + Debuff 5 40m 2m 55s Set:  The Breaking of Thangorodrim


The Duellist

These skills are acquired by spending trait points in the Duellist (red) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Cooldown Source
 Feint Melee 1 4m 10s Set: Initial skill
 Cut-over Melee 2 4m 10s Set:  Cut-over
 Salt-sea Blade Melee + Debuff 3 4m 7s Trait:  Salt-sea Blade
 Check-step Melee 4 4m 5s Set:  Check-step
 Dodge Buff 2 Self 10s Trait:  Dodge
 Compound Attack Melee 4 4m 10s Trait:  Compound Attack
 Flèche Melee 5 6.2m 20s Set:  Flèche
Fore with Haste Buff - Self ?m Trait:  Double-time


The Rover

These skills are acquired by spending trait points in the Rover (yellow) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Cooldown Source
 Debilitating Strike Melee + Debuff 2 4m 15s Set: Initial skill
 Draining Strike Melee + Buff 3 4m 15s Set: Initial skill
 Thrum of the Sea Daze 1 40m 35s Set: Initial skill
 Throw Bolas Root 3 25m 1m 30s Trait:  Entangling Lines
 Breath of Fire Tactical 3 7.2m 30s Trait:  Spitting Spirits
 Breath of Ice Tactical 3 7.2m 30s Trait:  Spitting Spirits
 Caustic Brew Ranged + Debuff 5 25m 1m 15s Set:  Caustic Brew
 Cleansing Spirits Cure 2 15s 25m Trait:  Rare Ingredients
 Ragged Knife Ranged 1 25m 1m Trait:  Ragged Knife
 Pitch Pot Ranged + Debuff 3 30m 1m Set:  Pitch Pot
 Intimidating Challenge Fear 2 40m 50s Trait:  Intimidating Challenge
 Volatile Salts Daze 5 25m 2m Trait:  Novel Compounds
 Steady Traveller Buff 25 Self 3m Trait:  Traveller
 Jugglery Proficiency Buff Toggle 2s Set:  Jugglery Proficiency


Mounted Combat Skills

Passive Skills

Base Passive Skills

For details see High Elf, Men, River Hobbit, or Stout-axe

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Medium Armour 1

Weapon Proficiencies

Proficiency Level
 Daggers 1
 Dual Wielding 1
 One-handed Swords 1

Combat Characteristics

Proficiency Level
 Balance Flow 1

Instrument Proficiencies

Proficiency Level
 Flute Use 1
 Horn Use 1
 Lute Use 1
 Specialized Equipment 1
 Bassoon Use 5
 Fiddle Use 5