Guardian

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Classes Bu Ca Ch Gu Hu Lm Mi
Skills Bu Ca Ch Gu Hu Lm Mi
Traits Bu Ca Ch Gu Hu Lm Mi
Deeds Bu Ca Ch Gu Hu Lm Mi
This article or section is a Patch stub.
It contains information that has (probably) been modified in the changes associated with an update to the game and is a place-holder until it has been checked in the game.

The Guardian is a protector of the weak and defender of those in need. He is capable of withstanding mighty blows and retaliating in kind. The true Guardian stands to the forefront of battle, shielding his allies from the blows of their enemies.

Available Races: Dwarf, Elf, Hobbit, Man


Contents

Role

Tank: The Guardians ability to wear Heavy Armour and defensive skills enable him to face creatures that would make other heroes morale fail. He also has the ability to draw the foes attention away from his allies and to himself.

In terms of other MMORPGs, the Guardian fulfills the role of Heavy Tank, with lower overall damage output in exchange for improved survivability. It is one of the hardiest of classes, with extra Morale and a number of abilities which mitigate damage taken. It is also a good soloing class, although the lower damage output means defeating monsters takes a bit longer than for some other classes. The Guardian also has reactive abilities that can be used after blocking and parrying.

Skills

Active Skills

A Strong Offence

Ability Category Level Recovery Time Range Description
Charge Buff 48 3m You charge into the fray.
Guardian's Ward Melee 1 3s 3 Your great skill enables you to strengthen your defences for a short time.
Salt the Wound Melee 28 5s 3 You look to further injure a wound opened by thrust.
Stamp Melee 32 1m 3 Your attack enables you to break your enemy's concentration, interrupting his actions.
Sting Melee 1 6s 3 A quick attack that will lightly wound your opponent.
Sweeping Cut Melee+AoE 2 9s 5 Large sweeping strokes cut into all of your foes standing before you.

Ready for Anything

Ability Category Level Range Description
Guardian's Defence buff 4 Increases Block by 5.0%
Guardian's Parry buff 12 Increases Parry by 5.0%
Guardian's Pledge buff 20 Briefly increases Evade, Parry and Block
Protection buff 24 25 Allows you to increase your ally's stats while gaining any parry's or blocks that they make
Thrill of Danger buff 28 10 Refreshed power, increases with every enemy near you to a max of 3
Warrior's Heart buff 30 Increases Morale for 1 min and also heals some Morale
Deep Breath 34 Eliminates cooldown of warriors heart, guardians pledge, and thrill of danger
Turn the Tables melee+debuff 36 3 Exits all harmful combat states
Guardian's Promise buff 38 Creates a whistle which allows people in your fellowship to summon you to their side
Summon Tinker 26 Summons repair merchant at a camp site fire.

Block and Counter

Ability Category Level Power Cost Range Description
Shield-Swipe melee 4 9 3 After a block you can attack with both your weapon and shield
Bash melee 10 6 3 Shield bash that generates additional threat and temporarily stuns oppenent
Catch a Breath heal 16 31 Recovers Morale (and Power with equipped trait)
Shield Taunt debuff 22 8 You clash your weapon upon your shield to attract the enemies attention

Drawing the Ire

Ability Category Level Power Cost Range Description
Shield-Blow melee 8 3 Shield hit that generates threat
Vexing Blow melee 6 5 3 Attack that gains threat
Challenge debuff 26 7 7 You taunt your foes to gain threat

Overpowering Assault

Ability Category Level Power Cost Range Description
Overpower buff 20 Increases melee damage and power costs
Force Opening melee 30 68 3 Strong attack that can open parry chain

Parry and Retaliate

Ability Category Level Power Cost Range Description
Retaliation melee 8 3 3 After you parry you can perform a swift attack
Overwhelm melee 10 6 3 A powerful attack after Retaliation
Whirling Retaliation melee+AoE 14 8 5 You whirl in a circle to attack multiple foes
Thrust bleed 18 6 3 After Retaliation, Causes your foe to bleed

Ranged Skils

Ability Category Level Power Cost Range Description
Let Fly ranged 30 9 30 Range Weapons

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour 1
Medium Armour 1
Shields Off-hand 1 Increases Armour and Chance to Block
Heavy Armour 15
Heavy Shields Off-hand 15 Increases Armour and Chance to Block


Base Passive Skills

For details see Dwarf, Elf, Hobbit, or Man


Combat Characteristics

Name Level Cost Description
Block Rank 1 7 4 Silver 90 Copper  Adds 1.0% to Block Chance
Parry Rank 1 9 8 Silver 10 Copper  Adds 1.0% to Parry Chance
Accuracy Rank 1 11 12 Silver 10 Copper  Reduces Miss by a medium amount.
Critical Rank 1 13 16 Silver 90 Copper  Adds 1.0% to Critical Hit Chance
Block Rank 2 17 28 Silver 90 Copper  Adds 1.0% to Block Chance
Evade Rank 1 19 36 Silver 10 Copper  Adds 1.0% to Evade Chance
Parry Rank 2 21 44 Silver 10 Copper  Adds 1.0% to Parry Chance
Accuracy Rank 2 23 52 Silver 90 Copper  Reduces Miss by a medium amount.
Critical Rank 2 25 62 Silver 50 Copper  Adds 1.0% to Critical Hit Chance
Accuracy Rank 3 29 84 Silver 10 Copper  Reduces Miss by a medium amount.
Evade Rank 2 31 96 Silver 10 Copper  Adds 1.0% to Evade Chance
Parry Rank 3 33 108 Silver 90 Copper  Adds 1.0% to Parry Chance
Block Rank 3 35 122 Silver 50 Copper  Adds 1.0% to Block Chance
Parry Rank 4 39 152 Silver 10 Copper  Adds 1.0% to Parry Chance
Accuracy Rank 4 41 168 Silver 10 Copper  Reduces Miss by a small amount.
Block Rank 4 43 184 Silver 90 Copper  Adds 1.0% to Block Chance


Instrument Proficiencies

Name Level Cost
Horn Use 5 2 Silver 50 Copper 
Lute Use 5 2 Silver 50 Copper 


Misc. Passive Skills

Skill Category Level Description
Shield Spike Use 20 Increases shield damage(currently bugged only allows about 10-20 seconds of additional damage)

Weapon Proficiencies

Weapon Category Level Description
Daggers 1H 1 Chance to land critical hit
One-Handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss
One-Handed Clubs 1H 1 Chance to Stun
One-Handed Hammers 1H 1 Chance to Stun
One-Handed Maces 1H 1 Chance to Stun
One-Handed Swords 1H 1 Increases to-hit chance
Spear MHO 10 Chance to Wound causing damage over time
Two-Handed Axes 2H 10 Reduces Enemy's Armour but with increased chance to miss
Two-Handed Clubs 2H 10 Chance to Stun
Two-Handed Hammers 2H 10 Chance to Stun
Two-Handed Swords 2H 10 Increases to-hit chance
Bows Ranged 30
Crossbows Ranged 30

Deeds

For details see Guardian Deeds
Name Level Reward Task Limit per Day
Stinging Blow 1 Stinging Blow Strike enemies with the Sting skill (750)
Reactive Block 1 Reactive Block Strike enemies with Shield-Swipe (400)
Shield Expertise 1 Defensive Expertise Strike enemies with Shield-Blow (1,500)
Controlled Breathing 10 Controlled Breathing Use Catch a Breath (250)
Harasser 10 Harasser Use Vexing Blow (800)
To the Rescue 10 To the Rescue Evade enemy attacks (1,000)
Guardian's Ward 10 Guardian's Ward Strike enemies with Guardian's Ward (1,200)
Quickness 20 Quickness Strike enemies with the Sting skill (1,500)
Grim Challenge 20 Grim Challenge Use Challenge (300)
Selfless Defence 20 Selfless Defence Use Protection (200)
Stoic 20 Stoic Use Guardian's Pledge (200)
Strong Lungs 30 Strong Lungs Use Deep Breath (100)
Brave Heart 30 Brave Heart Use Warrior's Heart (150)
Heat of Battle 30 Heat of Battle Use Thrill of Danger (125)


Legendary Deeds
Name Level Reward Task
The Best Defense 42 Shield-smash Find missing pages (8)
A Shield-maiden's Song 44 Guardian's Threat Find missing pages (8)
The Final Word 46 Challenge the Darkness Find missing pages (8)


NOTE: Please keep in mind that Book 12 will hold new and exciting changes for all classes, large or small.

Traits

Name Level Source Description Line Bonus
Stinging Blow 1 -3.0 Sting Skill Reset, +10.0% Sting Damage +10 Might
Guardian's Ward 1 Increases your natural damage mitigation Increase Threat
Defensive Expertise 3 +3.0% Block, +130 Armour Increase Threat
Reactive Block 4 Damage your attacker whenever you Block +10 Might
Harasser 6 Vexing Blow hits three targets +10 Vitality
To the Rescue 12 +5.0% Run Speed +10 Vitality
Deflected Blows 15 Class quest Regenerate some Power whenever you Block
Controlled Breathing 16 Catch a Breath heals additional Morale and also heals Power
Stoic 20 +15 Vitality, +15 Fate Increase Threat
Quickness 20 -5.0% Attack Duration, +10 Might None
Selfless Defense 24 Your Protection ability lowers the threat of the target Increase Threat
Grim Challenge 26 -15.0 Challenge skill Reset +10 Vitality
Heat of Battle 28 +3.0 Retaliation Response Time
Brave Heart 30 -90.0 Warrior's Heart Skill Reset, +3.0 Shield-Swipe Response Time
Strong Lungs 34 -150.0 Deep Breath Skill Reset +10 Might
Challenge the Darkness (Legendary) 39/41 Complete the book The Final Word Taunt with +5.0% Parry Chance, +5.0% Block Chance -
Guardian's Threat (Legendary) 39/41 Complete the book A Shield-maiden's Song +20.0% Perceived Threat -
Shield Smash (Legendary) 39/41 Complete the book The Best Defence Taunt -
To the King (Legendary) 45 Complete the level 45 class quests Powerful attack -
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