Update 33.2 - Wednesday September 21, 2022

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Update 33.2 Release Notes

Here are the release notes for Update 33.2, released on Wednesday, September, 21, 2022.

Of Special Note

New Class Combinations are now available!

We've expanded your options for class combinations as follows:

News and Notes

NOTE: Minstrels! All minstrel class trait trees have been reset for Update 33.2. If you play a Minstrel please re-spend your class trait points and save your preferred specs.

Events

  • New cosmetic items have been added to the game in preparation for this year's Harvestmath Festival, which begins at 10:00 AM Eastern on October 12th and runs through November 1st!

Classes

  • Incoming Healing debuffs applied by players now stack with one another. Unique debuffs will not stack with themselves. This applies to all classes.
    • Note: Some Incoming Healing debuffs have been reduced in potency.
  • Beorning
    • "Brutal Retribution":
      • "Brutal Retribution" Armour Sets now list and use a four-item set bonus.
  • Brawler
    • Updated Brawler-specific loot drops for both Library and School at Tham Mirdain.
    • The movement speed debuff from 'Throw Object' no longer affects enemies who are immune to slows.
    • “Trail Food Boost”:
      • "Trail Food Boost" now works with Feast of Anórien and Superior Feast of Anórien
  • Burglar
    • Burglars now start the game with two daggers equipped.
    • Mounted Combat critical hits will now correctly open the critical skill chain.
    • Fixed Gambler's Surprise Strike not multiplying properly with "Damaging Gambles" damage.
    • Cunning Attack Bleeds should now reapply correctly even when a current bleed is about to expire
  • Captain
    • Stout-axe Captains can now open the Stout-axe Newbie Heirloom pack.
    • Captains now start the game with a Two-Handed Sword.
    • Noble Mark range is no longer reduced by Venomous Haze.
  • Champion
    • Deep Strikes' bleed damage now properly increases at Trait ranks two and three.
  • Minstrel
    • Minstrels can no longer specialize in yellow line.
    • Because yellow-line can no longer be chosen as a specialization, yellow trait costs have been adjusted. In general, yellow traits only cost one point, while skill-granting traits cost two, and significant traits cost 3.
    • "Call to Greatness"
      • "Call to Greatness" now has a 7 second cooldown, and resets one key class cooldown per trait tree for every fellowship member within 25 meters. This effect is Raid-wide and has a 2 minute cooldown on receiving this effect.
      • Armour set bonuses which reduce "Call to Greatness cooldown" have had their effect changed from -45 seconds to -60 seconds.
      • Armour set bonus which gave "Call to Greatness" a chance to trigger its effects again now gives it a chance to reset the cooldown of "Song of Aid".
    • "Song of Aid" no longer grants unique, class-specific bonuses.
      • It now grants your fellowship a Heal Over Time as well as reduces and reflects a portion of incoming damage.
      • The Heal Over Time effect lasts 10 seconds; the buff reduces and reflects 15% of damage for 10 seconds, then 5% of damage for another 15 seconds.
    • Minstrel Anthems:
      • All Anthems
        • Base buff durations reduced to 30 seconds.
        • Anthems share a 25 second cooldown.
        • Anthems no longer alter Codas (See "Invigorating Anthems" for these effects).
        • Anthems are only usable in combat.
        • All anthems grant a benefit to your entire fellowship or raid.
        • The tracery 'Anthem Duration' has had its effect halved (now +33 seconds maximum).
        • All Anthems are now 'Fast' skills.
        • Anthem Duration bonus from the 'Anthem Duration' trait halved (from 50s max to 25s).
        • All Anthems except for Anthem of the Free Peoples are now categorized as Lesser or Greater Anthems
        • Lesser Anthems require one ballad buff to play
        • Greater Anthems require 2 ballad buffs to play
        • Lesser and Greater Anthems form 3 pairs, and are numbered accordingly
        • Lesser and Greater Anthems which form a pair will combine their effects into a single buff on your allies. Subsequently (as long as the buff has not expired) using either Anthem from the pair will refresh the combined buff's duration
      • Anthem of Third Age: Dissonance": Now gives +20% Cry and Call Damage to yourself, and +5% Light, Fire, Lightning, and Frost Damage to your group.
      • "Anthem of Third Age: Resonance": Now gives a less potent -Induction modifier, but gives +5% Outgoing Healing and -5% Induction Duration to your group.
      • "Anthem of Composure": Now grants less Tactical Mitigation, but gives 3% Shadow, Acid, and Fire Mitigation.
      • "Anthem of Compassion": New/returning! -1-4% Incoming Damage (formerly on Inspire Fellows) and 3% Lightning and Frost Mitigation.
      • "Anthem of the Free Peoples": New/returning! 1-5% Incoming Healing and 2-10% Outgoing Damage.
      • "Anthem of Prowess": +5% Melee Damage, -5% Attack Duration, and 5% Orc-craft and Fell-wrought Mitigation.
    • "Anthem of War": The Bonus to Melee Damage has been moved to Anthem of Prowess.
      • The tracery 'Anthem of War Damage Buffs' now includes 'Prowess' in its name; this tracery is essentially unchanged, but the buffs modified by the tracery are split between Anthem of War and Anthem of Prowess.
    • New Trait: "Invigourating Anthems":
      • Rank 1 grants anthems a personal effect when used (formerly gained from using anthems followed by codas).
      • Ranks 2-4 reduce anthem cooldowns slightly.
      • Rank 5 of 'Invigourating Anthems' will cause Cry of the Chorus to reset Anthem cooldowns.
    • Minstrel Ballads
      • All Ballads are now 'Fast' skills.
      • Ballad buffs which previously reduced power cost now increase your Incoming Healing (this affects the Perfect Performance buff and the Strike a Chord debuff as well).
      • Perfect Ballad now heals you for a small amount when used in Melody stance.
      • Minor Ballad now does slightly more damage when used in Dissonance stance.
      • The trait 'Resonant Ballads' (a Watcher of Resolves specialization trait) now also causes Ballads to reduce the active cooldown of Cry of the Chorus.
      • Major Ballad (Resonance) can now target allies, rather than healing in an AoE around the caster.
        • The Major Ballad description no longer suggests that its heal is always centered on the user.
    • Minstrel Codas:
      • "Coda of Fury" damage increased slightly. Fellowship damage buff reduced to 1% (5% with "Thunderous Codas").
      • "Coda of Melody" buff now gives 1% Resistance Penetration (5% with "Thunderous Codas") rather than partial Block, Parry, and Evade.
      • "Coda of Resonance" buff reduced to 1% Incoming Healing (5% with "Thunderous Codas").
    • Minstrel Stance-Based Skills
      • "Melody of Battle":
        • Reflect potency is now based on incoming damage.
        • Now gives a 3% Parry bonus, rather than Parry Rating.
        • New/merged trait "Memories of Battle" adds a chance to apply a +Threat generation effect to the recipient of Melody of Battle.
      • "Echoes of Battle":
        • Now applies the critical defense and resistance debuffs formerly on 'Timeless Echoes of Battle'.
        • Damage reduced slightly.
      • "Timeless Echoes of Battle":
        • Now applies a lesser version of its former resistance debuff.
        • Damage increased slightly.
        • Echoes of Battle and Timeless Echoes of Battle will now toggle themselves off if you leave their required stances.
    • Call to Oromë":
      • Now available in Melody stance, with reduced damage.
      • Debuff duration increased when used in Melody.
      • Reduced debuff potency when used in Dissonance.
      • Both debuffs will stack with each other and themselves, but only 2 of these debuffs can be active on a target at any time.
    • "Call to Fate" can now be used in Melody stance.
    • "Dissonant Strike", "Hero's Strike", and "Healer's Strike" have had their damage and healing values rebalanced slightly against one another.
    • "Piercing Cry" will now stun on critical hits and remove corruptions only in Melody stance.
    • "Dissonant Piercing Cry" damage increased.
  • Other Minstrel skills:
    • "Cry of the Valar" damage increased slightly, and no longer buffs your In-combat Morale Regen.
    • "Cry of the Wizards" damage increased slightly.
    • "Inspire Fellows" no longer grants a -1% incoming damage effect (now found on "Anthem of Compassion").
    • "Cry of the Chorus" cooldown increased from 60 seconds to 75 seconds.
    • Cry of the Chorus silence immunity reduced to 10s duration.
  • Minstrel Traits:
    • New trait: "Anthem of Compassion" ("Watcher of Resolve" tree).
    • The trait "Improved Inspire Fellows" no longer adds damage reduction; that effect is now on "Anthem of Compassion".
      • The 'Improved Inspire Fellows' trait will now cause Inspire Fellows to tier up Inner Strength on your fellows, when the 'Inner Strength' trait is also active.
    • New trait: "Thunderous Codas"
      • Rank 1 grants an additional effect to each coda.
      • "Coda of Fury" deals additional damage after a brief delay.
      • "Coda of Melody" has a 33% chance to reset Anthem cooldowns.
      • "Coda of Resonance" applies a small splash heal around your target after a brief delay.
      • Ranks 2-5 increase the fellowship-wide buffs from your Codas.
    • "Cry of the Valar" is now a red-line set bonus, only accessible if you are specialized in the 'Warrior-Skald' tree.
    • The trait "Fierce Cries" is now a trait in the red tree, and its potency has been increased to 20%.
    • "Triumphant Spirit":
      • Now a blue-line trait set bonus, only accessible if you are specialized in the 'Watcher of Resolve' tree.
      • "Triumphant Spirit" now has a base 2m 45s cooldown, formerly achieved by spending a second trait point on it.
    • The trait "Raise Our Spirits" has been moved to the blue tree, and will cause "Raise the Spirit" to apply a small area of effect heal after a brief delay; its max rank has been reduced to 4.
    • Trait: "Word Spreads":
      • This trait has been merged with "Strength of the Hammerhand".
      • Rather than adding a Mastery buff, Rank 3 now increases single-target skill damage while the bubble is active. The potency of this damage buff is greatest for "Song of the Hammerhand", weaker for "Gift of the Hammerhand", and weakest for "Legend of Helm Hammerhand", to reflect the number of allies affected.
    • The trait "Improved Hero's Strike" is now 'Improved Strikes' and now improves all three strike skills' Damage by up to 30% and Healing by up to 50%.
    • Additional ranks in "Perfect Performance" now also increase the duration of the buffs granted by this trait.
    • The trait "Cacophonous Timeless Echoes" is now called '"Cacophonous Echoes" as this trait improves both damaging versions of 'Echoes' as well as the red-line capstone trait "Harsh Echoes".
    • The trait "Of All Trades" now has 5 ranks, and its effects have been changed slightly: its max bonus is now +10% Outgoing Healing and +15% Damage.
    • Increased potency of debuffs from the trait "Strike a Chord'".
    • The trait "Sharing a Story" has been split into two separate traits:
      • "Songs of Woe" increases ballad critical chance (1-5%).
      • "Sharing a Story" causes ballad criticals to reset all versions of "Piercing Cry".
    • "Tale of Tales":
      • "The Tale of Tales" trait no longer grants you a passive buff aura. When traited, "Tale of Tales" will cause your Anthem skills to tier up a 30s duration raid-wide buff, increasing potency and granting additional bonuses each time it tiers up.
      • "The Tale of Tales" effect will grant you bonus Fate, Resistance, Finesse, Critical Rating, and Vitality at the highest tier.
    • "Still as Death" duration reduced to 10s.
      • Tracery 'Still as Death Cooldown' now reduces the Still as Death cooldown by 48-66 seconds (depending on rarity).
  • Minstrel Misc/Fixes:
    • The former set bonus 'Anthem of Prowess increases attack speed' now gives the Anthem of Prowess buff 3% additional attack speed and melee damage.
    • The former set bonus 'Inspire Fellows damage reduction stacks' now gives a +30% chance for "Coda of Melody" to reset Anthem cooldowns.
    • The former set bonus 'Inspire Fellows damage reduction' now gives extra duration for the "Song of Aid" lesser damage redirect.
    • The former set bonus 'Anthem of Prowess increases attack speed' now gives the Anthem of Prowess buff 3% additional attack speed and melee damage.
    • Several effects have been changed from -All Skill Inductions to -Healing Skill Inductions.
    • Reduced baseline inductions of all induction skills by 15%.
    • Several Traits and Effects have had their icons changed to better reflect what skills or effects they are related to.
    • References to 'Dissonance Cries and Calls' should now be 'Cries and Calls' as these modifiers generally apply to Cries and Calls regardless of whether or not you're in Dissonance stance.
    • The Fear Resistance buff from Story of Courage has been reduced in potency and no longer stacks with itself.
    • Updated the trait and skill tooltips for Improved/Story of Courage to accurately reflect how the trait and skills function.
    • Increased the base damage of most damaging abilities, especially those which are specific to the 'Warrior-Skald' tree and Dissonance stance.
    • Increased Healing slightly from Triumphant Spirit, Fellowship's Heart, and Song of Aid.
  • Removed from Minstrel:
    • "Protector of Song":
      • The trait 'Shield Focus' has been removed.
      • The corresponding skill 'Shield Focus' has been removed.
      • The trait 'Shielding Cry' has been removed.
      • The trait 'Improved Coda of Melody' has been removed.
      • The skill 'Anthem of the Third Age: Melody' and its associated traits have been removed.
      • The trait 'Improved Call of the Second Age' has been removed.
    • "Watcher of Resolve"
      • The trait 'Resolute' (Block Rating) has been removed.
      • The trait 'Inspiring Cries and Calls' has been removed.
  • Warden
    • Stout-axe Wardens can now open the Stout-axe Newbie Heirloom pack
    • Warden's now start the game with a javelin equipped.

Quests, Instances, and Adventure Areas

  • “Intro: Strider's Charge" now gives a Robe as a light armour reward option.
  • Foes in the Gundabad Battle at the Lofts or Battle at the Forge will no longer erroneously award XP, Item XP, Currency, or loot. Defeating public instance monsters that continuously respawn is not intended to advance characters, however these particular enemies were not set up correctly until now. The various Gundabad Battle quests will continue to award Item XP and other rewards.

Items/Rewards

  • Having discovered an error in the Legendary Item XP required by the Legendary Item Reward Track across various levels, we have made adjustments to the curve. These changes will speed up progress through the Legendary Item Reward Track for characters of most levels. For levels 45 - 60 and 95 - 120 the Legendary Item XP required to advance the track has been reduced. For levels 61 - 94 the Legendary Item XP required to advance the track has been greatly reduced. For levels 121 - 130 the Legendary Item XP required to advance the track has been slightly reduced. For now, at levels 131 - 140, the Legendary Item XP required to advance the track remains exactly the same, however we plan to make adjustments in future seasons, likely requiring slightly more Legendary Item experience to advance at levels 131 and higher
  • Brawler Throne of Dread Terror Advanced Pieces now have their proper set bonuses.

PvMP

  • General Monster Play Changes:
    • General Orc Change:
      • "Dying Rage" has become "Undying Rage"
      • "Undying Rage" cooldown is 8m and requires the Orc to be under 50% health. On activation, it applies a Corruption effect that makes the Orc immune to death, increases damage, reduces incoming damage and on expiration deals 50% of the orc's max morale as damage.
      • Additionally, an additive effect provides a 2% heal boost on all skill plays while under the effects of "Undying Rage".
      • If the Corruption is removed before the effect expires, the Orc does NOT suffer the 50% damage and has the cooldown for "Undying Rage" reduced by 360s.
    • Outpost changes:
      • For each outpost that monsters players control they receive a 20% bonus to Glory/Infamy and commendation earns and 44900 finesse.
      • For each outpost that free players control they receive a 20% bonus to Glory/Infamy.
      • There are no other bonuses for controlling these locations.
    • Tower Changes:
      • For each tower or camp locale that monster players and free players control they receive a 25% bonus to Glory/Infamy and commendation earns.
      • There are no other bonuses applied for controlling these locations.
    • Tol Ascarnen:
      • Controlling Tol Ascarnen grants the controlling faction a 50% bonus to Glory/Infamy and commendation earns.
      • There are no other bonuses applied for controlling Tol Ascarnen.
    • Artifact changes:
      • When monster player control their artifact they receive +5% to all defences, +5% to all damage, +50% increase to Glory/Infamy and commendations earns, Increased Finesse by 180000, and a 2% reduction in power costs.
      • When free players control their artifact they receive +2% to all their defences, +50% increase to Glory/Infamy and commendations earn, and a 2% reduction in power costs.
    • We have updated the appearance for the new spider appearance available on the LOTRO Store. The appearance is now the Gamnogal spider appearance.
    • The White Hand Warg skin in the Ettenmoors was errantly changed. We have put the correct skin back on the trait.
    • Maps to Gramsfoot now all have a 60 second cooldown. This is to alleviate the issue with the map being removed from the initial quest deed.
    • Tinctures of Audacity have been removed from the game as they were artificially inflating the cost of Audacity while active on Monster Players. If you use one and then attempt to train the audacity trait you are paying a cost 5 levels higher.
    • A mis-named trait was passing false information on the trait that was granted to a Monster Player when purchasing a Tier 3 item. This was only a text error, and the correct trait was being bestowed. We have now corrected this text.
    • Zagfra, the Warg corruptor at Gramsfoot has been grounded.
  • Monster Play Class changes:
    • Update brings the monster player baseline stats to 480 equivalent.
    • Adds the following to each class:
      • All classes get +25% base health.
        • Reaver: +5% Base Melee Damage.
        • Defiler: +5% Base Melee Damage, +5% Base Magic Damage.
        • Blackarrow: +5 Base Melee and Ranged Damage.
        • Warleader: +10% Base Melee Damage and +10% Base Tactical Damage.
        • Stalker: +5% to Base Melee Damage +15% to Base Tactical Damage.
        • Weaver: +5% to Base Melee Damage.
    • Orc Reaver:
      • "Time-Out" now cleanses 3 negative effects and briefly reduces both outgoing and incoming damage, rather than restoring power.
      • The trait '"Improved Jagged Cut" now also slightly increases potency of bleeds from "Lacerate" and "Mutilation".
      • New Trait: "Double-edged Blades"
        • Adds a chance for "Sudden Strikes", "Ravage", and "Devastating Strike" to tier up the corruption buff 'Reckless Melee,' causing +2% Incoming Damage, but giving +8% Skill Damage per tier (5 tiers max).
        • 15% chance to receive the effect for each strike made from each of these skills.
        • While traited, Severing Strike is guaranteed to tier up Reckless Melee.
        • This effect is a Corruption, and can be tiered down or dispelled by the Free Peoples.
      • "Sundering Blow" now reduces the target's armour and Physical Mitigation for 60 seconds.
      • "Thrash Wound" damage over time potency greatly increased.
      • "Blade Toss" now slows the target by 20% for 10 seconds.
      • "Enhanced Blade Toss" now has a 50% chance to knock the target down and improves the slow to 40% for 15 seconds.
      • "Upper Hand" now gives the Reaver a Corruption effect which adds a 50% chance for Blade Toss to knock down your target.
        • "Enhanced Upper Hand" improves the Corruption, which will also cause offensive skills to reduce most of your active skill cooldowns.
        • Skills which will have their cooldowns shortened are: Sundering Blow, Thrash, Disarm, Severing Strike, Blade Toss, Impale, Devastating Strike, and Mutilation.
      • "Charge" now becomes "Rush" when you enter combat.
        • "Rush" gives you +50% movement speed for 6s, but will not give you immunity to CC or slows.
      • "Blood Lust" will now cleanse Physical or Wound effects, increasing the potency of the buff for each effect cleansed, at the cost of morale.
      • "Jagged Cut" area of effect arc has been adjusted slightly.
      • Impale bonus damage now correctly benefits from buffs that modify "Reaver Skill Damage".
  • Orc Defiler:
    • New stance: "Curse-shouter":
      • Reduces outgoing healing and increases outgoing damage.
      • Reduces inductions of Gourd and Curse skills.
      • Disables "Efflorescence".
      • Alters "Fungal Bloom".
        • Applies a 30 second buff "Poison Bloom" which increases potency of damage over time effects.
      • 'Fell Restoration' becomes 'Doom of the North':
        • Doom of the North deals Frost damage and applies a Fear that counts down for 5 seconds before dealing significant Frost damage to the target. If cleansed, the effect deals much less damage.
      • '"Fungal Spores" becomes "Stinging Spores"
        • "Stinging Spores" deals a small amount of Acid Damage, as well as Acid Damage over time, and stacks up to 3 times on a target.
      • Leaving Curse-shouter stance applies a trailing debuff which reduces Healing by 100% for 15s
      • You may only enter Curse-shouter stance while out of combat.
    • New stance: "Herb-tender":
      • Increases healing and decreases outgoing damage.
      • Healing skills gain the ability to tier up the "Invigourated" Corruption effect on allies, increasing damage, reducing attack speed, and increasing incoming healing.
      • Curses become Boon skills which apply Corruption buffs to allies.
      • "Curse of the Lethargic Heart" becomes '"Boon of the Blackened Heart":
        • +15% Damage dealt
      • "Curse of Rotten Flesh" becomes "Boon of Toxic Flesh":
        • -10% Incoming Damage
      • "'Curse of Deadly Sorrows'" becomes "Boon of the Battle-scarred"
        • Increases Armour, Beleriand Mitigation, Light Mitigation, and Resistance Rating.
    • Anointing of the Slick Flesh" now removes one Physical or Tactical effects from the Defiler.
      • While in Herb-tender stance, Anointing of the Slick Flesh becomes a targeted skill, and can cleanse up to 2 Physical Tactical effects from each group member in an area around your target.
    • "Constant Pain" now deals significantly more damage and significantly less healing.
    • "Curse of the Lethargic Heart" debuff potency increased slightly.
    • "Curse of Deadly Sorrows" now reduces an opponent's Fate, Tactical Mastery, Armour Value, Resistance, and and Finesse.
    • "Curse of the Melancholic Heart" now reduces Outgoing Healing by 50% (from 25%).
    • Gourd skills base inductions increased to 2.5 seconds.
    • "Gooey Gourd" now increases Skill Inductions by 70% (from 20%) but is now a cleansable poison effect.
    • Summoned Flies improvements:
      • Regular summoned flies from "Plague of Flies" now last 10 seconds and deal less damage, but have more morale, and significantly increased evade chance.
      • When traited, "Improved flies" now last 20 seconds (down from 30 seconds) but have a greater miss chance debuff, more morale, and even greater evade chance.
    • "Efflorescence" induction increased from 1 second to 2 seconds.
    • Morale cost of "Fell Sacrifice" increased to 2% of max morale.
    • The trait "Enhanced Curse of Sticky Feet" now reduces Fire Mitigation and an appropriate amount of Tactical Mitigation for level 140; however, the debuff is now a cleansable wound effect.
      • The movement speed debuff from "Curse of Sticky Feet" is increased by 15% when in Curse-shouter stance.
    • Fixed some out of date and incorrect tooltips.
  • Uruk Blackarrow
    • New Corruption buff: "Stand Tall"
      • Gives +5% Skill Damage, +2 Max Range, and -3% Induction Duration per tier
      • Tiers up to a max of 3 (15% Damage, 6 Range, -10% Inductions)
      • 15 second Duration
      • This effect is a Corruption, and can thus be dispelled by the Free Peoples.
    • "Centre" is once again a channeled skill:
      • Tiers up "Stand Tall" every second while channeling.
      • Now restores Morale every second, rather than attempting to drain your own Power.
    • "Improved Vital Target" will add one tier of "Stand Tall"
      • Vital Target now deals slightly less damage.
    • Strong Pull now deals more damage, tiers up "Stand Tall" and has a 12s cooldown (outside of Skirmisher)
    • "Steadfast Barrage" increases range to 40 meters and deals more damage per tick and channels for 6 seconds.
      • Cooldown now 20 seconds.
    • "Improved Steadfast Barrage" gives a chance to crit and increases damage per tick and channels for 8 seconds. Cooldown now 20 seconds.
    • "Tangleshot" now applies a -30% Incoming Healing debuff.
      • "Tangleshot" now has a 20s cooldown.
    • Damage from "Snare" and "Fire Trap" reduced.
    • Damage increased slightly for "Cut", "Gash", "Hindering Shot", "Death Blossom", "Revenge", "Screaming Shafts", "In Your Face", and "Tangleshot".
    • "Explosive Arrow" now correctly deals AoE damage after a countdown.
      • "Explosive Arrow" countdown now lasts 2s and is a Wound Effect. Cleansing the Wound will prevent the AoE damage, but still deal full damage to the initial target.
    • Explosive Arrow AoE range increased to 7m radius.
  • Uruk Warleader
    • "Command Post" now increases all masteries by 25%.
    • "Banner of Terror" now also includes a Level of Dread when it is summoned.
      • The debuff from 'Banner of Terror' now reduces physical mastery rather than tactical mastery.
    • "Banner of Horror" now also includes three levels of Dread when it is summoned.
      • The debuff from 'Banner of Horror' now reduces Tactical and Physical Mastery Rating.
    • "Menacing Roar" range increased to 20 meters and total targets increased to 6.
      • The debuff from Menacing Roar now only stacks up to 3 times on a target, and it also reduces Fear Resistance by 5%.
    • "Black Speech" damage increased.
    • "Cleave" damage increased slightly, and is now a small area of effect, dealing damage to up to 3 targets.
    • "Fracture" damage increased considerably.
    • The trait "Damage Boost" trait now grants +25% damage, rather than 3%.
    • The trait "Empowering" now has a Tactical Mastery value appropriate for level 140 and its In-combat Power Regen has been changed to Resistance Rating.
    • "Purge" no longer breaks allies out of stealth.
    • When traited, "Purge" now grants 6 seconds of immunity to crowd control.
    • When 'Power of Fear' is traited, Fracture now grants you the no-induction buff, regardless of whether it hits your enemy.
    • The trait "Harsh Language" now also reduces healing inductions by 15%.
    • Brawler stance now correctly reduces Healing for all healing skills.
  • Spider Weaver
    • Improved Clinging Webs now correctly applies both the original miss chance debuff and the additional evade and parry debuff.
    • "Venomous Haze" now has a max range of 40 meters, and reduces player ranged skills by 15 meters.
    • "Lethal kiss" now deals slightly more damage at the outset, and deals significant damage after ten seconds.
      • Cooldown has been increased to 10 seconds.
      • The Lethal Kiss latent damage effect can stack up to three times on a target at once, and is able to critically hit.
    • "Necrosis" now reduces the resistance rating of targets by 120k.
    • The trait "Steelweave Webs" now increases the grace period of your roots to 3 seconds.
    • "Envenom" base damage increased.
    • Shelob's Gift" reduced from a full heal to a ~1/3 heal.
      • Shelob's Gift heal potency reduced.
      • Shelob's Gift now gives 5 Venom and increases DoT damage for 15s.
      • Shelob's Gift cooldown increased to 30s.
      • Shelob's Gift DoT Damage buff increased from 20% to 50%.
    • "Feast" now restores morale on a defeat event instead of power.
    • "Poison Spray'" can now be used against NPCs.
    • Hatchlings:
      • Base Hatchling Health increased by 15%; Mitigations increased by 20%
      • "Strong Brood" now gives +125% Health, -10% power, +5% attack speed, +25% melee damage, +25% Critical Chance, +15% Evade Rate.
      • "Scytode Brood" now gives +50% health, +15% power, +10% attack speed, -25% melee damage, +35% ranged damage, +25% critical chance, +10% Evade Rate.
    • New skill: "Cleansing Shadows":
      • Costs 3 Venom
      • The Weaver can consume up to 3 negative tactical, song, or cry effects.
      • The Weaver is healed a small amount for each effect consumed.
    • "Toxic Carapace" has been reworked slightly
      • The effect from "Toxic Carapace" now tiers down over time; the starting tier depends on the number of Venom pips consumed.
      • Tier 5 effect is now -25% incoming attack damage, 80% reflected damage.
      • Incoming damage potency is reduced 5% per tier, and reflect potency is reduced 10% per tier.
      • Overall duration and cooldown increased slightly (25 second maximum possible duration, 90 second cooldown).
      • This effect is now a Corruption, meaning it can be tiered down or dispelled by the Free Peoples.
    • Toxin now decreases your target's Incoming Healing by 20% for 10s.
    • Piercing Attack now gives 2 Venom.
    • Envenom, Virulent Poison, and Poison Spray damage values are now correctly increased by all relevant buff effects.
    • Catch Prey cooldown reduced to 5s.
      • Catch Prey will now tier up an Incoming Melee Damage debuff (1-5%) on your target, in addition to its original effects.
      • Catch Prey will no longer toggle off when the Weaver is affected by crowd control abilities.
  • Warg Stalker
    • "Flayer" stance:
      • "Flayer Bubble" is now 7% of max health.
      • In Flayer stance, "Swipe" becomes "Brutal Swipe" and will apply a Corruption effect which increases the chance of triggering Brute bonus effects by 50%.
      • "Brutal Fangs" (Flayer Stance) now reduces Block, Parry, and Evade by 25% and when scoring a Brute bonus hit decreases armor by 25% for 45 seconds.
      • "Improved Flayer" Armour & Mitigation buffs have been rolled into the base Flayer buff;
        • "Improved Flayer" Trait now gives -10% incoming melee/ranged damage, +5% Beleriand Mitigation, and +20% Threat.
    • "Pack Hunters" (non-Shadow/non-Flayer version) now increases a target's incoming damage by 5% and reduces incoming healing by 50%.
    • "Shadow Pack" now reduces incoming healing by 25%; 10% after leaving the debuff area.
    • "Improved Rallying Howl" Damage buff lasts 25 seconds, rather than 15 seconds.
    • Basic "Stealth" no longer reduces movement speed, but base Stealth level has been decreased by 3.
    • The trait "Improved Stealth" now increases stealthed movement speed by 5%, Increases Stealth level by 7, and increases Critical Chance of attacks from stealth by 10%.
    • Reduced "Bestial Claws" Damage slightly.
    • Increased "Scratch and Snip" Damage slightly.
    • Added minor damage to the initial skill hits of "Crippling Bite" and all versions of "Savage Fangs".
    • "Flea Bitten" now applies an initial interrupt and then a pulsing interrupt on the target that lasts for 15 seconds pulsing every five seconds.
    • "Howl of Unnerving" now has a 50% to debuff mitigations by 20% on up to 4 targets.
    • "Pounce"/"Sudden Pounce" now applies a Corruption to the Warg which increasing the damage of all attacks made with your jaws by 150% for 24 seconds.
    • In Shadow, "Feral Scratch and Snip" now applies two buffs, "Taste of Blood" and "Scent of Blood."
      • Both effects last for 3s
      • "Scent of Blood" gives you 100% critical chance on your next claw-based attack.
      • "Taste of Blood" gives you 100% critical chance on your next jaw-based attack.
    • The "Howl of the Unnerving" BPE debuff now only stacks 2 times on a single target.

Localization

  • GERMAN:
    • Corrects a grammatical error title for "Bane of the Nine". It is now "Fluch der Neun".
    • The "Rambling Rover" title now displays properly in German.
    • The bestowal text in the Gloomingtarn quest 'Unsafe Passage' now displays properly in German.
    • Updated translations for Yondershire Slayer Deeds
    • Updated translation for Marigold Boffin
    • Updated translation for the Nobottle Muster skill (DNT: Translator note, use 'appell in Nobottle')
    • Updated translation for the bestowal text for the Black Book of Mordor Quest Chapter 5.5: The Walls Brought Down
    • Updated translaton for "Crafting: Loaf of Nut and Berry Bread"
    • Minor corrections to the text of the following maps in German:
      • Angmar
      • Archet
      • Barrowdowns North
      • Barrowdowns South
      • Wildwood
      • Dunland
      • Walls of Moria
      • Trollshaws
      • The Angle
      • Yondershire
      • Bree City
      • Breeland
      • Enedwaith
      • Ered luin
      • Thorin's Gate
      • Ettinmoors
      • The Old Forest
      • Forochel
      • Eriador
      • Evendim
      • Lone lands
      • Misty Mountains
      • North Downs
      • Dunland (region)
      • the Shire
      • Worldmap
  • FRENCH:
    • The tooltip of the Tol Falthui Boat in the Cape Belfafas Homesteads now lists its correct destination.
    • Updated translations for Yondershire slayer deeds
    • Updated translation for "Broken Urn and Large Broken Urn"
    • Updated the Translation for "Ranged Critical Chance" in the bog-guardian tree.
    • Minor corrections to the text of the following maps in French:
      • Angmar
      • Archet
      • Barrowdowns North
      • Barrowdowns South
      • Wildwood
      • Dunland
      • Walls of Moria
      • Trollshaws
      • The Angle
      • Yondershire
      • Bree City
      • Breeland
      • Enedwaith
      • Ered luin
      • Eriador
      • Evendim
      • Lone lands
      • Misty Mountains
      • North Downs
      • Dunland (region)
      • the Shire
      • Worldmap

Miscellaneous

  • Blood Craban and Formal Corgi pets now appear in Collections panel.
  • Item XP Runes no longer drop From Woe of the Willow T1 Chest.
  • When using Scholar Crafting magnifying glass and book props on Hobbit Males now appear correctly.
  • Stoutaxes now hold chickens correctly.
  • The Heave emote will now display properly on a female Stout-axe Dwarf.
  • Clicking on pips in the reward track will now zoom the display to the selected milestone.
  • The hotkey for the Reward Track can now be remapped.
  • The Mount of the Shadowed King now shows the correct acquisition information in the Collections Panel.
  • Fixed the Mithril Travel to Nalunitir during 'Chapter 13.5: The Watch on the Dead City'.
  • Players will no longer receive link dead alerts that they are eligible to purchase new Trait slots, as these slots are now free.
  • Minor corrections to the text of the following maps in English
    • Trollshaws
    • Ered Luin
    • Forochel
    • The Shire

Known Issues

  • The Epic Prologue - 'Prologue: A Sea Unsettled' is not bestowed to High Elf Burglars after completing the intro.

Source