Quest:What if We Fight a Giant Crab?

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What if We Fight a Giant Crab?
Level 146
Type Solo
Starts with Anyâmat
Starts at Halrax
Start Region The Shield Isles
Map Ref [10.0S, 125.7W]
Quest Group The Shield Isles
Quest Chain The Would-be Shanty-man
Quest Text

Bestowal dialogue

'I once overheard a sailor tell a story wherein she faced down a ferocious beast. Let us seek out the most horrifying creature these isles have to offer! There is a giant crab on a small island east of here. I hear folks have nicknamed it Shelly. Let's go fight it!'

Background

Anyâmat harbours aspirations of being a great shanty-man.

Objective 1

Anyâmat thinks it would be a great idea to fight a giant crab named Shelly. Shelly may be found on Baj Khatûg, an island off the eastern shore of Zamarzîr.

Objective 2

  • Talk to Anyâmat

Shelly has fallen! Talk to Anyâmat about what to do next.

Anyâmat may be summoned by using Anyâmat's whistle from your inventory.

Anyâmat may only be summoned while in and around Zamarzîr.

Anyâmat: 'What a fearsome beast! Its hands were like spiked gauntlets! You were lucky I was around to help or you'd have been in a lot of trouble.'