Fell Spirit (Thikil-gundu)

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This page is about Fell Spirits in the Thikil-gundu instance. For Fell Spirits elsewhere, see Fell Spirit
These stats are for Tier 1,
click here for Tier 2.
Fell Spirit
Level: 118 - 150
Instance: Thikil-gundu

Type: Varies
Genus: The Dead
Species: Shade

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Poor
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Superior
Song: Superior
Tactical: Superior
Physical: Remarkable
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 120 )  

These stats are for Tier 2,
click here for Tier 1.
Fell Spirit
Level: 118 - 150
Instance: Thikil-gundu

Type: Varies
Genus: The Dead
Species: Shade

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Fair
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Remarkable
Song: Remarkable
Tactical: Remarkable
Physical: Remarkable
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 120 )  

Location

Fell Spirit arise from the corpses of both Armoured Dwarf-wights and Dwarf-wights within the instance Thikil-gundu in Ered Mithrin and Withered Heath.

Abilities

 Solo Difficulty Mod On Solo
 Difficulty Tier II On Tier 2
 Difficulty Tier III On Tier 3