Turn the Tables
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Turn the Tables
- 6.2m Range
- Fast
- Melee Skill
- Max Targets: 3
- Radius: 6m
- When dazed, stunned, or knocked down: recover from impairing effects and inflict them upon your enemy instead.
- ... Main-hand + bonus Damage
- 3s Stun
- Shake off Dazes, Stuns, Roots, and Fellowship Manoeuvre Stuns. Recover from being Knocked Down but not from Dread and Full Immobilize.
- Cost: [336 at Level 150] Power
- Cooldown: 1m 15s
General Information
Class: Guardian
Level: 20
Related Traits
The Reversal trait in the Defender of the Free trait tree reduces the cooldown of this skill by up to 30s and adds a Combat State Immunity of up to 24s (see Note on Reversal's page).
Related Traceries
- The Guardian Word of Mastery tracery Turn the Tables Cooldown reduces the cooldown of this skill by up to 16.5s.
- The Word of Power tracery Area Effect Target Count will increase the number of targets by up to 4.
Tactical Information
- You will receive the Combat State Immunity only if you have spent at least 1 trait point on Reversal. Without Reversal, you can be stunned again immediately.
- This skill does not require the Guardian to be in a negative combat state in order to execute. It can be used at any time.
- The area effect of the stun is a 45° cone up to 6m in front of the Guardian.