The Great Barrow

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A view inside the Great Barrow.
A view inside the Great Barrow.

Contents

"Othrongroth, the Great Barrow, the oldest and largest of the Edain mounds within the Barrow-downs... And home to some of the most terrifying servants of the Witch-king."

Lore

In the southern reaches of the Barrow-downs lies the Great Barrow, Othrongroth, one of the oldest and largest of the Edain mounds. For many years the Dúnedain of Cardolan protected it, until a great sickness arose from the south. This plague devastated Cardolan, leaving the ancient burial-mounds vulnerable to the horrors of the Enemy.

The Witch-king of Angmar sent fell spirits from Angmar and Rhudaur to inhabit the Barrow-downs and turn them into a place of great terror. Taking possession of the rotting remains of the dead, the spirits became barrow-wights, the chief of whom sits in lordship in Othrongroth at the command of the Witch-king. As the Shadows in the East and in the North stir once again, the wights of the Great Barrow arise and stalk the Barrow-downs in service to their master.

Othrongroth was created by the developers at Turbine as the first public dungeon instance to be visited by players. In Book 1 of the Epic Story, a terrible assembly of the Witch-king with other evil servants of Sauron sets in motion the events that will shape The Lord of the Rings Online™: Shadow of Angmar™.

From Lotro Lorebook Othrongroth Entry

Location

Located in The Barrow-downs at [33.8S, 55.8W] in Bree-land.

Quests

Lock

The Great Barrow does actually have a lock, but it's not shown. The cooldown time for The Great Barrow is around 30 minutes. So that means it is possible to do both of the quests An Ancient Story of Evil and Evil's Final Chapter in only one run, and without anyone staying in the instance. It's recommanded to do them both in one run, as it saves you a lot of time, not having to clear you'r way all up to Sambrog.

Bosses

  • Gaerthel and Gaerdring: Dual level 21 Elite Masters, approx 8000 Morale each.
    • Upon starting the fight, they will talk, then left one will attack, summoning extra mobs, and arms.
    • After death of first one, second starts in. The second boss doesn't spawn additional mobs, however the fight may be reset after the first dies. Doing this does NOT leave the corpse of the first boss to loot (was changed at release), so it is possible to kill the first guy, loot, and reset. The second boss, however, does drop some powerful items.
    • The first boss drops left part of the key for An Ancient Story of Evil.
  • Thadúr the Ravager: Level 23 Elite Master, approx 9000 Morale.
    • Battle stops three times (7000 morale, 4000 morale, 2000 morale), calling in additional mobs.
    • Cannot attack him until his adds are dead.
    • If he gets out of the hall, he resets.
    • He can put some major diseases on you, which drain power, or put a countdown on you. If you are not cured in that countdown, you are stunned for 15 seconds and drained of all your power. So disease pots are heavily recommanded.
    • Drops right half of key for An Ancient Story of Evil.
  • Sambrog: Level 25 Nemesis, approx 14.5k Morale
    • Need to complete An Ancient Story of Evil to get past door to access him.
    • Random 'ghost' adds, Signature, 1.5k health.
    • 'Duration' battle, hope for blue conjunctions for power.
    • If your burglar is not 21 or 22+, he may have a hard time hitting the boss with conjunctions. If the fellowship needs power, just have him aim the conjunction on the spirit mobs instead. They are easier to hit.

Map

Map, with key locations for Ancient Story of Evil. Your Fellowship will start at the top right of the map.

Image:Great_barrows.jpg

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