Guardian's Ward
From Lotro-Wiki.com
- See also Guardian's Ward (trait)
| | Guardian's Ward |
|---|---|
| Your great skill enables you to strengthen your defences for a short time. | |
| Main-hand Weapon + bonus Damage | |
| Melee Skill | |
| +4% Parry Chance +4% Block Chance -5% Armor Wear from Hits | |
| Duration: 10 s | |
| Cost: 37 Power | |
| Cooldown: 3 s | |
| 3m Range | |
| | | | | | | | | ||
| Classes | Bu | Ca | Ch | Gu | Hu | Lm | Mi | Rk | Wd |
| Skills | Bu | Ca | Ch | Gu | Hu | Lm | Mi | Rk | Wd |
| Traits | Bu | Ca | Ch | Gu | Hu | Lm | Mi | Rk | Wd |
| Deeds | Bu | Ca | Ch | Gu | Hu | Lm | Mi | Rk | Wd |
Applies the following effect on the Guardian:
| Guardian's Ward |
|---|
| +4% Parry Chance +4% Block Chance -5% Armor Wear from Hits |
| 10s |
If the Guardian's Ward trait is slotted, the following effect is applied instead:
| Improved Guardian's Ward |
|---|
| +5% Parry Chance +5% Block Chance +5% Common Mitigation -10% Armor Wear from Hits |
| 10s |
Notes:
- Can have a considerable effect on the outcome of tougher battles with multiple mobs and/or those of Elite difficulty or higher, so it is a good idea to keep it up at all times in these situations, and most others as well.
- Does not generate as much threat as other skills such as Shield-blow and Vexing Blow, so it is not a good idea to use it initially in a fellowship encounter.
Power by level:
| Level | Power Cost |
|---|---|
| 15 | ? |
| 20 | ? |
| 30 | ? |
| 35 | ? |
| 40 | ? |
| 45 | ? |
| 50 | 37 |

