Guardian's Ward

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See also Guardian's Ward (trait)
Image:Guardian's_Ward-icon.png Guardian's Ward
Your great skill enables you to strengthen your defences for a short time.
Main-hand Weapon + bonus Damage
Melee Skill
+4% Parry Chance
+4% Block Chance
-5% Armor Wear from Hits
Duration: 10 s
Cost: 37 Power
Cooldown: 3 s
3m Range


Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd
Deeds Bu Ca Ch Gu Hu Lm Mi Rk Wd


Applies the following effect on the Guardian:

Guardian's Ward
+4% Parry Chance
+4% Block Chance
-5% Armor Wear from Hits
10s


If the Guardian's Ward trait is slotted, the following effect is applied instead:

Improved Guardian's Ward
+5% Parry Chance
+5% Block Chance
+5% Common Mitigation
-10% Armor Wear from Hits
10s


Notes:

  • Can have a considerable effect on the outcome of tougher battles with multiple mobs and/or those of Elite difficulty or higher, so it is a good idea to keep it up at all times in these situations, and most others as well.
  • Does not generate as much threat as other skills such as Shield-blow and Vexing Blow, so it is not a good idea to use it initially in a fellowship encounter.

Power by level:

Level Power Cost
15  ?
20  ?
30  ?
35  ?
40  ?
45  ?
50 37
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