Eriador
From Lotro-Wiki.com
| Regions of Eriador |
|---|
| Angmar • Bree-land • Ered Luin • Ettenmoors • Evendim • Forochel • Lone-lands • Misty Mountains • North Downs • The Shire • Trollshaws |
Lord of the Rings Online takes place in the land of Middle-earth called Eriador. This land is composed of many regions, which are described below. Other lands of Middle-earth are reportedly planned for later expansions but for now Eriador is the only accessible land. Eriador spans from the Blue Mountains (known as Ered Luin to the elves) in the west, to the Misty Mountains in the east.
Contents |
Angmar
- See Angmar for more details
About 1700 years before the War of the Ring, the Lord of Nazgûl established the Witch-realm of Angmar in the far North. For more thean 600 years, the Witch-king harried the North Kingdom of Arnor, until at last he was cast down by a mighty host of Elves and Men, led by Eärnur of Gondor and Glorfindel of Rivendell. But they had come to late... Arnor had fallen.
Today, with the shadow of Sauron lengthening everywhere, Angmar has once again become a place of gathering darkness. There, the Witch-king's Steward musters the strength of the Orcs and Angmarim to make war upon North once more. Only the most valiant heroes from among the Free Peoples of Middle-earth would dare to venture there. (Source: http://www.lotro.com/worldtour)
| Areas of Angmar |
|---|
| Aughaire • Barad Gúlaran • Carn Dûm • Duvuinen • Eastern Malenhad • Fasach-Falroid • Fasach-Larran • Gabilshathûr • Gath Forthnír • Gorothlad • Himbar • Imlad Balchorth • Maethad • Nan Gurth • Ram Dúath • Rhunendin • The Rift of Nûrz Ghâshu • Urugarth • Western Malenhad |
Bree-land
- See Bree-land for more details
Bree-land: The Town of Bree (and its outlying villages: Archet, Combe and Staddle) has managed to remain a thriving outpost of civilization in the North, despite the wars and turmoil that destroyed the North Kingdom of the Dúnedain. It is said that when Men crossed into the West, the Town of Bree was there... and that when the old Kings returned, they found the Town of Bree waiting. It is the only land in Middle-earth where Men and Hobbits dwell together in harmony and is also an important hub for Elves and Dwarves who are trading goods or travelling from one kingdom to another. The epicenter of the Town of Bree's economic and social scene is the Inn of the Prancing Pony, celebrated as the home of the finest ale in the North. (Source: http://www.lotro.com/worldtour)
Ered Luin
- See Ered Luin for more details.
Ered Luin, or the Blue Mountains as they are known in Westron, are dominated by the realm established by the exile Dwarf-lord Thráin and passed on to his son, the great hero Thorin Oakenshield. Thorin's Hall was never particulary prosperous, for only iron could be mined there, but in recent years strife has nearly broken the realm.
At the foot of the Mountains lies the Elf-refuge of Duillond, established after the fall of Edhelion. It is here that the timber used to build the White Ships of Mithlond is gathered. Elves and Dwarves alike must now contend with Dwarves of the Dourhand clan, who have become little more than well-organised brigands, and with Goblins that have passed into Ered Luin from Sarnûr. (Source: http://lorebook.lotro.com/)
| Settlements, Areas and Landmarks of Ered Luin | |
|---|---|
| Settlements: | Celondim • Duillond • Gondamon • Noglond • Thorin's Gate |
| Areas: | Falathlorn • Falathlorn Homesteads • Haudh Lin • Kheledûl • Limael's Vineyard • Low Lands • Rath Teraig • Refuge of Edhelion • Sarnúr • Thorin's Gate • Thorin's Hall Homesteads • Vale of Thrain |
| Landmarks: | Amon Thanc • Clovendale • Crookdell • Dol Ringwest • Emyn Hoedh • Frerin's Court • Hunter's Notch • Kheledûl Docks • Limael's Vineyard • Mirkstone Tunnels • Nen Hilith • Northern Barricade • Orodost • Ringdale • Sarnúr • Silver Deep Mine • Southern Barricade • Spire of Kheledûl • Talath Ondren • Tham Gelair • The Berghold • The Eastway • The Grimwater • The Wardspire • Thrushstones • Thorin's Gates • Thrasi's Lodge • Tum Agor |
Ettenmoors
- See Ettenmoors for more details
Ettenmoors: In ancient times, the Ettenmoors were part of the Kingdom of Rhudaur before that realm fell under sway of Angmar, domain of the dreaded Witch-king. Today, even centuries after the fall of Angmar, the Ettenmoors remain a place of terror and evil. Through these wastes some of the most fell creatures of Middle-earth roam at will, biding their time until they hear the summons of their master... the Dark Lord Sauron.
More recently, the Ettenmoors have been the site of massive battles between the Free Peoples of Middle-earth and the armies of Angmar. Hordes of monsters from the northwest are streaming down toward the outposts of Hithlad and the mines near Arador's End, whilst the heroes stand against them. (Source: http://www.lotro.com/worldtour)
| Areas of Ettenmoors |
|---|
| Arador's End • Coldfells • Dâr-gazag • Glân Vraig • Gramsfoot • Grimwood Lumber Camp • Grothum • Hithlad • Hoardale • Hoarhallow • Isendeep Mine • Lugazag • Ost Ringdyr • Steps of Gram • Tirith Rhaw • Tol Ascarnen |
Evendim
- See Evendim for more details
Evendim: About 100 miles north of the Shire, in northern Eriador, lies Evendim, a vast region dominated by the Lake Nenuial; the ‘Lake of the Twilight'. On the southern shore, the ancient abandoned city of Annúminas -- the former capital of the kingdom of Arnor -- is well known amongst the Free Peoples. For according to the Legends, amidst its ruins lay a great wealth and powerful artifacts now threatened by evil creatures and the nefarious forces lurking in Angmar. (Source: http://lotro.turbine.com/article/327)
Forochel
- See Forochel for more details.
Forochel is the northern icebay of Middle-earth. The name of the icy wastes in the northern parts of Middle-earth, and especially the great ice-bay of the north and the lands that surrounded it. (Source: http://lorebook.lotro.com/)
| Settlements, Areas and Landmarks of Forochel | |
|---|---|
| Settlements: | Jänis-leiri • Kauppa-kohta • Kuru-leiri • Pynti-peldot • Sûri-kylä • Zigilgund |
| Areas: | Itä-mâ • Jä-kuru • Jä-rannit • Länsi-mâ • Talvi-mûri • Taur Orthon |
| Landmarks: | Barad Gaurhoth • Hylje-leiri • Icereave Mines • Jä-reitti • Jänis-leiri • Jotunstath • Karhu-leiri • Kauppa-kohta • Kibilzahar • Korkea-järvi • Kuru-leiri • Norsu-hauta • Pynti-peldot • Sûri-kylä • Tûli-mäit • Zigilgund |
Lone-lands
- See Lone-lands for more details
Lone-lands: In ancient times, this was part of the Kingdom of Rhudaur, but today the Lone-lands are little more than a savage wilderness, home to small bands of Half-Orcs, Goblins and Orcs who prey upon travellers on the Great East Road.
The last known vestige of civilization in the Lone-lands is The Forsaken Inn. This small run-down inn serves as a way-station for travellers upon the Great East Road, its battered walls offering a certain ammount of shelter and security.
The Lone-lands is a desolate region that lies east of Bree-land and west of Rivendell. Ost Guruth is also a waypoint, but only for Rangers and other hearty scouts. (Source: http://www.lotro.com/worldtour)
| Areas of Lone-lands |
|---|
| Agamaur • Annunlos • Forsaken Inn • Garth Agarwen • Haragmar • Harloeg • Last Bridge • Midgewater Pass • Minas Eriol • Nain Enidh • Talath Gaun • Weather Hills |
Misty Mountains
- See Misty Mountains for more details
Misty Mountains: The cruel and ancient spires of the Misty Mountains have, since dawn of time, divided fields of Eriador from the ancient forests and wilderness of Rhovanion.
The legendary birthplace of Durin the Deathless, the First Father of the Dwarves, only that hardy people have ever been able to tame the Mountains and bend them to their will. Today, the Dwarves are gone, driven from their ancestral halls by teeming hordes of Orcs and other more ancient and mysterious evils. The dark caverns and high passes of the Misty Mountains are given over almost entirely to the creatures of the Dark Lord Sauron. (Source: http://www.lotro.com/worldtour)
| Areas of Misty Mountains |
|---|
| Bruinen Source East • Bruinen Source North • Bruinen Source West • Giant Halls • High Crag |
North Downs
- See North Downs for more details
North Downs: In days of old, the North Downs were the heart of the Kingdom of Arthedain, home to great cities of Annúminas and Fornost, which fell to the ravages of Angmar. Upon the dread Fields of Fornost dwell the shades of Oathbreakers who betrayed their king and became Fel Spirits of the First Age, serving the Witch-king of Angmar.
In addition to the Fields of Fornost, this reion contains many of the most important ruins of the ancient Arnorian kingdoms, revered and oft-visited by the Rangers of the North, the descendants of the Dúnedain of Arnor It is here that the Rangers make their stand against the creatures of the shadow. (Source: http://www.lotro.com/worldtour)
| Settlements, Areas and Landmarks of North Downs | |
|---|---|
| Settlements: | Amon Raith • Esteldín • Lin Giliath • Trestlebridge • Mincham's Camp • Othrikar |
| Areas: | Dol Dinen • Fields of Fornost • Fornost • Greenway • Kingsfell • Meluinen • Nan Amlug East • Nan Amlug West • Nan Wathren • Rhunenlad • Taur Gonwaith |
| Landmarks: | Amon Amrûn • Etten Caves • Falconer's Tower • Nan Wethren Eastern Pass • Nan Wethren Western Pass • Norbury Gates • Ost Nuaran • Tham Lorn • William Peake's Farm |
The Shire
- See Category:The Shire for more details
The Shire: The country of The Shire is a land of peace and pastoral beauty, where Hobbits dwell in seclusion from the world at large. It is located west of Bree-land and east of Ered Luin.
In former times, Men were seldom seen there, though Dwarves often passed through The Shire as they traveled to the Blue Mountains from their lands in the East. More rarely still, Elves could sometimes be seen in the woods as they journeyed to Mithlond, the Grey Havens beyond the borders of The Shire, where they cross the Sea into the West.
Dark things seldom threatened the hills and meadows of The Shire. Largely this has been because Hobbits are very good at keeping to their own business and not being noticed by others. But Little Folk would be aghast and unbelieving if they only knew the lengths to which Gandalf the Grey and the Rangers of the North have gone to ensure the country's peace. Now, though, even The Shire cannot escape the notice of the Shadow in the East. (Source: http://www.lotro.com/worldtour)
| Settlements, Areas and Landmarks of The Shire | |
|---|---|
| Settlements: | Brockenborings • Budgeford • Bywater • Frogmorton • Hobbiton • Little Delving • Michel Delving • Needlehole • Overhill • Scary • Stock • Tuckborough • Waymeet • Woodhall |
| Areas: | Bindbole Wood • Bridgefields • The Frogmoors • Green Hill Country • Greenfields • Hobbiton-Bywater • North Bridgefields • Rushock Bog • Shire Homesteads • The Hill • The Delving Fields • The Marish • Tookland |
| Landmarks: | Abandoned Elf-camp • Appledores • Bamfurlong • Bolestones • Brandywine Bridge • Bridgefields Wall • Bucklebury Ferry • Bywater Bridge • Dora Brownlock's Farm • The Grange • The Great Willow • Golfimbul's Hole • Lob's Grove • Mathom-house • Methel-stage • Narrowcleeve • Old Odo's Leaf-farm • The Party Tree • Pinglade • Puddifoot's Fields • The Quarry • Sandson's Farm • Sandyman's Mill • The Scrag-dells • South Fields • Southfarthing Gate • Stocktower • Three Farthing Stone • Tom Cotton's Farm • Troll's Knoll • The Yale-height |
The Trollshaws
- See The Trollshaws for more details
The Trollshaws: Of the Wilderlands of Eriador, the Trollshaws are amongst the most untamed. Men and Dwarves come here seldom, and even then only follow the course of the Great East Road. As the name suggests, this land is the haunt of wild Hill-trolls.
Rivendell is North-East of the Trollshaws, beyond the Ford of Bruinen. This is a hidden Elf-refuge and the home of Elrond Halfelven, chief of the White Council. There, the fate of Middle-earth will be determined. (Source: http://www.lotro.com/worldtour)
| Areas of Trollshaws |
|---|
| Bruinen Gorges • Giant Valley • High Moor • Nan Tornaeth • North Trollshaws • Rivendell • South Trollshaws • Tâl Bruinen |
Categories: Regions | Angmar | Bree-land | Evendim | Misty Mountains | North Downs | Lands | Eriador

