Creatures

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Throughout Middle-earth you will find many different types of creatures, which may or may not be aggressive, running the gamut from humans to creatures and even monsters.

A full listing of creatures organized by area can be found at the Creature locations page.

Difficulty Indicators

Name Color / Con Level

Creatures that you can fight have their names in specific colors to indicate their difficulty relative to your own level. This color coded designation is often referred to in the gaming community as con or con level (which is a shortened form of either constitution [health] or of consider, implying that the player must consider the creature's level before deciding whether or not to attack).[[1]] [[2]] The con level color will change as your character grows.

As an example, you will find that a level 15 bear appears purple and is practically impossible to defeat when your character is level 7. That bear will also be extremely aggressive toward you, and will offer a significant amount of Experience points, or XP. Once you have gained level 15 yourself, the bear's name will appear in white and be much less of a challenge to defeat; it will also offer a lesser amount of XP. When your character is level 30, the bear's name will appear in grey and will offer no challenge whatsoever; for this reason, you will no longer receive any XP for defeating this level 15 foe.

Incidentally, creature names of any level may also appear grey if they have already been attacked by another person. This condition is simple to identify because the creature's morale bar will also appear grey, rather than yellow or orange.

From easiest to hardest:

  • Grey - 9 or more levels below - yields no XP / Was attacked by another person.
  • Green - 6 - 8 levels below
  • Turquoise - 3 - 5 levels below
  • Blue - 1 - 2 levels below
  • White - (creature has the same level as yourself)
  • Yellow - 1 - 2 levels above
  • Orange - 3 - 4 levels above
  • Red - 5 - 7 levels above
  • Purple - 8 levels above (creature is far greater than yourself)

Grey creature.

Green creature.

Turquoise creature.

Blue creature.

White creature.

Yellow creature.

In general it is possible to defeat all "normal" creatures up to the difficulty level "orange", while "red" and "purple" enemies are impossible to kill alone, because they are too hard to damage.

Difficulty Rank

Creatures also have a colored ring surrounding the icon attached to their stat bar. The color of this ring indicates their status as a solo or fellowship creature, called "rank" by the developers.

  • Swarm
    • green ring
    • has decreased morale relative to its level and can be easily defeated one at a time, but in groups they may offer a greater challenge than a normal creature
  • Normal
    • blue ring
    • can be "soloed" (defeated by a character playing solo)
  • Signature (Special for creeps)
    • red ring
    • can be soloed, but will be challenging
  • Elite (Defender for creeps)
    • glowing red ring
    • may require several players to defeat
  • Elite Master (Master Defender for creeps)
    • burning red ring with 4 spikes
    • may require a full fellowship to defeat
  • Nemesis (Avenger for creeps)
    • burning red ring with 6 spikes
    • may require a raid of two or more fellowships to defeat)
  • Arch-nemesis (Hero for creeps)
    • burning red ring with big flames around the eye
    • may require a raid of three or four fellowships to defeat)

Swarm creature.

Normal creature.

Signature creature.

Elite creature.

Elite Master creature.

Nemesis creature.

Arch-nemesis creature.

A complete listing of creatures organized by difficulty rank can be found at the Category:Creature_difficulty page.

Creature Catalog

Most creatures in the world currently fall under one of 12 types. Many weapons and skills in the game only work, or do extra damage, to creatures of a specific type.

Ancient Evil 
Ancient Evil are creatures that served Sauron's master prior to Morgoth's expulsion from the world. This category includes such creatures as the Morroval, Gauntmen and Balrogs.
Beasts 
Beasts are the animal life you run into throughout the world such as wolves, chickens, wargs and other such creatures.
Creatures of Nature 
Creatures of Nature are Ents, Huorn (living trees), Bog-lurkers and other living plant type creatures.
Dragon-kind 
These range from the great Drakes through the lowly worms you will meet across the world. Actual dragons... There is 1 living in the world "somewhere". Seek and you may one day find it.
Dwarves 
The Dourhand Dwarves are of dwarven stock but are evil by nature. As such there is a category of creature type that covers them.
Giant-kind 
The great giants in the world are considered of their own type.
Man 
Many evil men reside in the world and there are abilities and weapons that are specialized to deal with these evil men therefor they have their own category.
Objects 
Covers siege engines in the Ram DĂșath and Fumeroles in the Rift.
Orc-kind 
Orc-kind runs the gamut from the lowly Goblins to the mighty Uruk-hai and from level 1 through level 53 bosses. Many weapons exist that provide advantages against the various species within this Genus.
Spiders and Insects 
Insect life throughout middle-earth is abundant. There are insects throughout each and every non-"safe" zone in the game (Example: Bree-town has none). It runs from annoying swarms of Gnats to deadly Spiders of ancient lineage on a par with Shelob's age.
The Dead 
The Dead, or undead if you prefer, are plentiful around different parts of the world ranging from Wights and spirits animating waters through crawling severed arms that will try to defeat you as you adventure through the world.
Troll-kind 
Trolls come in many shapes and sizes and have their own properties and abilities.
Unseen 
This special category covers the Nazgul and other special creatures closely related to them in one fashion or another.

Bestiary

Beasts

Birds and mammals.
Spiders and Insects

Eight-legged menaces.
Critters

The harmless, idyllic animals...
Creatures of Nature

Living Trees and Ent-wannabees.
Dragon-kind

Fire and flame!

Humanoids

Dwarf (Mob)

Dourhands and co.
Man (Mob)

Not all Men are Free.
Giant-kind

No one at home will believe this.
Orc-kind

Servants of the Dark Lord.
Troll-kind

All kind of trolling.
Ancient Evil

Lords of the Dead.
The Dead

Rotten flesh and bones.

Adding new Creatures

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