Category:Virtues

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Virtues are a type of trait that increase specific attributes and resistances. Whereas you may gain a tremendous number of virtues, you may only have 5 of them actively slotted at any given time and the ability to slot them becomes available as you level up. You gain the ability to slot virtues at the following levels:

  1. 7th Level
  2. 9th Level
  3. 11th Level
  4. 17th Level
  5. 23rd Level

Each virtue grants 3 benefits that shifts 3 separate values by different levels of potency:

  • A primary
The largest benefits are assigned to this primary attribute.
  • A secondary
The secondary value gains roughly 2/3rds of the benefits gained of the primary.
  • A tertiary
The tertiary benefit provides the smallest value shift.

Each Virtue is broken into ranks of effect and each is obtained by performing various deeds around the world. As you progress through your levels, you will obtain virtue traits that may be slotted to gain the benefits of their effects.

If you look at your character information in the game, you can see that there are 10 ranks shown for each virtue. Not all 10 ranks are available within the game at this time and different virtues have different maximum ranks from performing the various deeds. The tables below provide information on the various virtues, what effects they provide and the current maximum rank available for each one.

Virtues Table

The following table shows the attribute bonuses at the maximum rank obtainable by anyone -- racial reputation bonuses are not included here so 1 more rank (and subsequent bonuses) are not shown in this table.

This table is sortable by clicking the little symbol in each column header. If you mouse over the column names, they will provide a more detailed description of what that column defines.

Rank Mor ICMR OCMR Pwr OCPR Arm Mgt Agi Vit Will Fate Shd Fear Wnd Dis Pois Mel Rng TV
Charity 6



2.1







6%


1.5%
Compassion 6



3.2











3% 1%
Confidence 7



2.4



11

7%





Determination 8 46 0.6




24










Discipline 8





21






4%
1%

Empathy 6




30



9
2%





Fidelity 7


23



11

7%






Fortitude 8

7.3


12






3%



Honesty 6


77
15



5







Honour 7







6

4%


7%


Idealism 7








6 21
4%





Innocence 7










2%


4% 3.5%

Justice 8 113 0.8 3.6















Loyalty 7


45
9

21









Mercy 7



4.9

6









2%
Patience 7



4.9







4%


1%
Tolerance 6
0.5




9









3%
Valour 8 226
5.5


6











Wisdom 6



3.2




18


2%




Zeal 7













7% 2% 2%

Reputation Virtue Enhancements

With the release of book 11, several reputation centers were put in the game allowing players to earn reputation based rewards with the various factions. Among the rewards are new items for the four races: racially specific rewards, called Awards, that grant a new racial trait which will increase 3 specific virtues by 1 rank for that character.

The 4 races each have their own racial award and may currently only use the award for their race. Here is a table showing the 4 races and their award information:

Race Reputation Center Rep. Level Needed Award Name Virtue #1 Virtue #2 Virtue #3
Image:Dwarf.png Thorin's Hall Friend Award of Dwarf Virtue Fidelity Honesty Loyalty
Image:Elf.png Elves of Rivendell Friend Award of Elven Virtue Charity Patience Wisdom
Image:Hobbit.png Mathom Society (Shire) Friend Award of Hobbit's Virtue Empathy Honesty Idealism
Image:Race of Man.png Men of Bree Friend Award of Man's Virtue Confidence Justice Patience

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