Burglar Traits

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Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Contents

Burglar Trait Sets

All Burglar Traits cost 11 Silver 25 Copper  to slot.

The Quiet Knife

Name Description Level Deed/Quest
Cunning Wound-icon.png Cunning Wound The wounds caused by your Cunning Attacks and Well Placed Strike bleed more profusely.

+40% Cunning Attacks Bleed Damage
+10% Well Placed Strike Damage Over Time Damage

2 Strike with Cunning Attack 500 times (167/day)
Hidden Dagger-icon.png Hidden Dagger Your from Stealth attacks are far more accurate, reducing miss chance and your enemies ability to block, parry or evade them.

-[Level x 20] Target Avoidances in Stealth Lower Miss Chance in Stealth
+2.5% From Stealth Damage

4 Use your special Stealth attacks 300 times (100/day)
Focused Eye-icon.png Focused Eye You are able to take Aim more quickly than you once did.

-30s Aim Cooldown

12 Use the Aim skill 750 times (150/day)
Ambidextrous-icon.png Ambidextrous You are able to wield your off-hand weapon more efficiently, dealing greater damage to your foes.

+15% Off-hand Damage

15 Complete the quest A Thief in the Night
Strike from Shadows-icon.png Strike from Shadows You are able to land precise blows when attacking from Stealth, increasing your chances of landing a Critical Hit with Surprise Strike, Cunning Attack, or Provoke.

+5% Critical from Stealth

20 Land critical blows with skills when using stealth 400 times (80/day)
Sharp Wit, Sharp Blade-icon.png Sharp Wit, Sharp Blade Your wit and blade combine to make Provoke even more damaging and infuriating.

+10% Provoke Damage
+50% Provoke Threat

30 Strike with Provoke 750 times (75/day)
Spatial Sense-icon.png Spatial Sense Striking in the right place is more important than how hard you strike. Your ability to use Well Placed Strike is increased.

-60s Well Placed Strike Cooldown
+10% Well Placed Strike Damage Over Time Damage

40 Strike with Well Placed Strike 150 times (15/day)
Strategic Planning-icon.png Strategic Planning You plan your fights around location even more than other Burglars. Your ability to use Location is Everything is increased.

-120s Location is Everything Cooldown
+10% Location is Everything Damage

50 Use the Location is Everything skill 200 times (20/day)


The Mischief-maker

Name Description Level Deed/Quest
Perplexing Riddle-icon.png Perplexing Riddle Your Riddles are far more perplexing than your foes can comprehend, both stunning and mesmerizing them.

5s Stun then 30s Daze

8 Pose riddles to your enemies 200 times (67/day)
Trickster-icon.png Trickster Your Dust in the Eyes skill affects multiple enemies nearby.

Dust in the Eyes is now an Area Damage skill

16 Use Dust in the Eyes 1,000 times (200/day)
Disabling Attack-icon.png Disabling Attack You are able to use your Disable skill to greatly reduce your enemy's speed. 20 Use Disable against an enemy 600 times (90/day)
Opportunist-icon.png Opportunist Improves your Counter Defence skill to further increase your opponent's vulnerability to Critical Hits. 26 Use Counter Defence 350 times (55/day)
Blind Fury-icon.png Blind Fury When you Enrage your foes, they are likely to engage you in melee combat. 30 Use Enrage against your enemies 400 times (40/day)
Appraising Eye-icon.png Appraising Eye You are skilled at detecting even the smallest weaknesses in your enemy's armour when using your Reveal Weakness skill.

+2% Reveal Weakness Damage

30 Complete the quest A Burglar's Errand
Complicated Terms-icon.png Complicated Terms Your Riddle and Confound skills are more complex, making them less likely to be resisted.

-[Level x 20] Target Confound Resist Rating
-[Level x 20] Target Riddle Resist Rating

40 Target must resist your Riddle or Confound skills 75 times (10/day)
Confound the Fools-icon.png Confound the Fools Your Confound skill is even more stupefying, and now both stuns and mesmerizes more of your simple-minded foes.

5s Stun then 30s Daze
+2 Confound Targets

50 Strike with the Confound skill 200 times (20/day)


The Gambler

Name Description Level Deed/Quest
Swift and Subtle-icon.png Swift and Subtle You are able to use your Subtle Stab skill with greater speed, inflicting more damage. Further, when striking a target that has a Gamble, you apply a resistance debuff.

+10% Subtle Stab Damage
Debuffs All Resistances for 15s

2 Strike using Subtle Stab 1250 times (417/day)
Cruel Odds-icon.png Cruel Odds Burglar's Advantage and Double-edged Strike now have a 10% chance to apply a Critical Vulnerability debuff to your target. If the target has a Gamble, the chance is increased to 25%. 10 Achieve a critical hit with any skill unlocked by a critical hit 200 times (50/day)
Side-step-icon.png Side-step You are able to evade attacks more easily than before.

+[Level x 12] Evade Rating

12 Evade enemy attacks 1,250 times (250/day)
Footpad-icon.png Footpad Your Stealth is more subtle, making you harder to detect. In addition, Burgle has a 60% chance to apply a Debuffing Gamble.

+2 Stealth Level
60% chance for Burgle to apply Debuffing Gamble

20 Use your Diversion skill successfully 500 times (75/day)
Leaf-walker-icon.png Leaf Walker Your Stealth is hastened, allowing you to move more quickly while sneaking. In addition, Provoke from Stealth has a 60% chance to apply a Disabling Gamble.

+20% Stealth Movement Speed
60% chance for Provoke to apply Disabling Gamble

30 Use your Hide in Plain Sight skill 250 times (25/day)
Overwhelming Odds-icon.png Overwhelming Odds Completing a Fellowship Manoeuvre will empower the burglar, based on what Manoeuvre was completed. 30 Execute fellowship manoeuvres 150 times (15/day)
Honed Wit-icon.png Honed Wit You hone your witty banter to be usable at all times. Clever Retort can now be used outside of Mischief and its recovery is reduced.

-30s Clever Retort Cooldown

40 Strike with Clever Retort 250 times
Even the Odds-icon.png Even the Odds Seize Initiative and Escape Clause can be used more frequently. In addition, they now apply a self-buff that increases the chances of applying a Gamble.

-300s Seize Initiative Cooldown
-300s Escape Clause Cooldown
+50% Gamble Chance for 60s on Seize Initiative and Escape Clause

50 Use your Seize Initiative or Escape Clause skills 35 times


Set Bonuses


Legendary Traits

All Legendary Traits cost 101 Silver 25 Copper  to slot.

Name Description Level Deed/Quest
Exposed Throat (trait)-icon.png Exposed Throat After using your Double-edged Strike, you make an attack which inflicts high damage. Also has a chance of stunning your foe for 6s, creating an opportunity to use Fellowship skills if you are in a Fellowship.

Grants the skill Exposed Throat

39 Find pages of the book The Expert's Guide to Dirty Fighting
Flashing Blades (trait)-icon.png Flashing Blades After using your Double-edged Strike, you can make two additional attacks against your target.

Grants the skill Flashing Blades

39 Find pages of the book The Book of Knives
Sweep the Leg-icon.png Sweep the Leg Trip no longer breaks stealth and reduces its cooldown.

-40s Trip Cooldown

39 Find pages of the book Knee-breaker's Manual
Stick and Move-icon.png Stick and Move Skills that are normally unlocked by scoring Critical Hits now also unlock when you successfully Evade an attack.

+1% Partial Evade Chance
+5% Partial Evade Mitigation

45/50 Complete the class quests Articles of Cunning and Implements of the Night, then A Lesson from Bilbo Baggins
Practiced Bluff-icon.png Practiced Bluff Your ability to bluff an attack through has been well-practiced. Feint Attack becomes Improved Feint Attack and now activates more stealth skills. Your damage from Stealth attacks, including Improved Feint, is also increased.

Enables Most From Stealth Skills
-240 Skill Cooldown
+5% From Stealth Damage

Requires: 5 traits in The Quiet Knife line slotted.

58 Get the book A Guide to the Quiet Knife
Requires: Kindred Standing with Iron Garrison Guards
Little Annoyances-icon.png Little Annoyances You know how to make those little things really distract people. Small Snag becomes Quite a Snag, which has increased duration and a more potent debuff. The duration of your tricks while in Mischief is also increased.

Lenghtens and Upgrades Debuff and Root
-240s Skill Cooldown
+20s Non-Enrage Trick Duration while in Mischief

Requires: 5 traits in The Mischief-maker line slotted.

58 Complete the deed The Path of the Mischief-maker
Dealings Done-icon.png Dealings Done You know what to do with the cards you are dealt. Lucky Strike becomes Gambler's Strike and can now upgrade Gambles to their max tier. Your chance of applying a gamble is also increased.

Upgrades your Gamble to max Tier
-240s Skill Cooldown
+10% Gamble Chance

Requires: 5 traits in The Gambler line slotted.

None Complete The Mines of Moria epic books
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